Mono path[0] = 'G:/STEAM/steamapps/common/Cities Skylines II/Cities2_Data/Managed'
Mono config path = 'G:/STEAM/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc'
Fallback handler could not load library G:/STEAM/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000028C12934F80.dll
Fallback handler could not load library G:/STEAM/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000028C18866040.dll
Initialize engine version: 2022.3.7f1 (9480356cee4d)
[Subsystems] Discovering subsystems at path G:/STEAM/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
    Vendor:   NVIDIA
    VRAM:     24142 MB
    Driver:   31.0.15.5152
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.078 seconds
- Finished resetting the current domain, in  0.001 seconds
[Message:   BepInEx] BepInEx 5.4.22.0 - Cities2 (2023/11/1 18:59:13)
[Info   :   BepInEx] Running under Unity v2022.3.7.9732149
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 13 plugins to load
[Info   :   BepInEx] Loading [Anarchy 1.3.1]
Logs at C:/Users/00/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs
Fallback handler could not load library G:/STEAM/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000028CC7C85300.dll
[Info   :   BepInEx] Loading [Cities2Mods.CityPlayerServiceVehicleAI 0.4.1]
[Info   :Cities2Mods.CityPlayerServiceVehicleAI] Cities2Mods.CityPlayerServiceVehicleAI_0.4.1_by CityPlayer
[Info   :Cities2Mods.CityPlayerServiceVehicleAI] Discord link: https://discord.gg/RyBRtyuMQw
[Info   :   BepInEx] Loading [Unified Icon Library 1.0.7]
[Info   :   BepInEx] Loading [ExtraLandscapingTools 0.2.1]
[Info   :ExtraLandscapingTools] Plugin ExtraLandscapingTools is loaded!
[Info   :ExtraLandscapingTools] Plugin ExtraLandscapingTools made patches! Patched methods: 8
[Info   :ExtraLandscapingTools] Patched method: Game.dll:Initialize
[Info   :ExtraLandscapingTools] Patched method: Game.dll:Awake
[Info   :ExtraLandscapingTools] Patched method: Colossal.Localization.dll:AddLocale
[Info   :ExtraLandscapingTools] Patched method: Game.dll:InitializeThumbnails
[Info   :ExtraLandscapingTools] Patched method: Game.dll:OnCreate
[Info   :ExtraLandscapingTools] Patched method: Game.dll:OnToolChanged
[Info   :ExtraLandscapingTools] Patched method: Game.dll:OnCreate
[Info   :ExtraLandscapingTools] Patched method: Game.dll:AddPrefab
[Info   :   BepInEx] Loading [FindStuff 0.0.8]
[Info   : FindStuff] 
 +-+-+-+-+ +-+-+-+-+-+
 |F|i|n|d| |S|t|u|f|f|
 +-+-+-+-+ +-+-+-+-+-+
[Info   : FindStuff] Plugin FindStuff is loaded! Patched methods: 2
[Info   : FindStuff] Patched method: Game.dll:Initialize
[Info   : FindStuff] Patched method: Game.dll:ConfirmationNeeded
[Info   :   BepInEx] Loading [Gooee 1.0.0]
[Info   :     Gooee] 
 @@@@@@@@   @@@@@@    @@@@@@   @@@@@@@@  @@@@@@@@  
@@@@@@@@@  @@@@@@@@  @@@@@@@@  @@@@@@@@  @@@@@@@@  
!@@        @@!  @@@  @@!  @@@  @@!       @@!       
!@!        !@!  @!@  !@!  @!@  !@!       !@!       
!@! @!@!@  @!@  !@!  @!@  !@!  @!!!:!    @!!!:!    
!!! !!@!!  !@!  !!!  !@!  !!!  !!!!!:    !!!!!:    
:!!   !!:  !!:  !!!  !!:  !!!  !!:       !!:       
:!:   !::  :!:  !:!  :!:  !:!  :!:       :!:       
 ::: ::::  ::::: ::  ::::: ::   :: ::::   :: ::::  
 :: :: :    : :  :    : :  :   : :: ::   : :: ::   
                                                   
[Info   :     Gooee] Plugin Gooee is loaded! Patched methods: 5
[Info   :     Gooee] Patched method: Game.dll:Initialize
[Info   :     Gooee] Patched method: Game.dll:OnCreate
[Info   :     Gooee] Patched method: Game.dll:InitializeUI
[Info   :     Gooee] Patched method: Game.dll:Awake
[Info   :     Gooee] Patched method: Game.dll:.ctor
[Info   :   BepInEx] Loading [HookUIMod 0.3.8]
[Info   : HookUIMod] Plugin HookUIMod is loaded!
Replacing string: /~UI~/GameUI with /~UI~/HookUI
Replacing string: /~UI~/GameUI with /~UI~/HookUI
[Info   : HookUIMod] Plugin HookUIMod made patches! Patched methods: 3
[Info   : HookUIMod] Patched method: Game.dll:Initialize
[Info   : HookUIMod] Patched method: Game.dll:InitializeUI
[Info   : HookUIMod] Patched method: Game.dll:Awake
HookUI VersionCheck
1.0.19f1
Passed version check
Passed hash checks
[Info   :   BepInEx] Loading [LandValueOverhaul 1.4.3]
[Info   :LandValueOverhaul] LandValueOverhaul v1.4.3 is loaded!
[Info   :   BepInEx] Loading [NoUniqueBuildings 0.2.0]
[NoUniqueBuildings]: Loading Harmony patches.
[NoUniqueBuildings]: Plugin NoUniqueBuildings is loaded! Patched methods 2
[NoUniqueBuildings]: Patched method: Game.dll:Initialize
[NoUniqueBuildings]: Patched method: Game.dll:OnUpdate
[Info   :   BepInEx] Loading [RealPopMod 0.4.0]
[Info   :RealPopMod] Plugin RealPopMod is loaded!
[Info   :RealPopMod] Plugin RealPopMod made patches! Patched methods: 6
[Info   :RealPopMod] Patched method: Game.dll:Initialize
[Info   :RealPopMod] Patched method: Game.dll:OnUpdate
[Info   :RealPopMod] Patched method: Game.dll:OnUpdate
[Info   :RealPopMod] Patched method: Game.dll:OnUpdate
[Info   :RealPopMod] Patched method: Game.dll:OnUpdate
[Info   :RealPopMod] Patched method: Game.dll:OnUpdate
[Info   :   BepInEx] Loading [TrafficReductionRemover 0.1.0]
[Info   :TrafficReductionRemover] Plugin TrafficReductionRemover is loaded!
[Info   :TrafficReductionRemover] Plugin TrafficReductionRemover made patches! Patched methods: 2
[Info   :TrafficReductionRemover] Patched method: Game.dll:AddPrefab
[Info   :TrafficReductionRemover] Patched method: Game.dll:UpdatePrefabs
[Info   :   BepInEx] Loading [Water Features 1.0.0]
[Info   :   BepInEx] Loading [WG_CS2_RealisticPopulation 0.1.0]
[Info   :WG_CS2_RealisticPopulation] Patched method: Game.dll:GetFittingWorkers
[Info   :WG_CS2_RealisticPopulation] Patched method: Game.dll:GetFittingWorkers
[Info   :WG_CS2_RealisticPopulation] Patched method: Game.dll:InitializeBuilding
[Info   :WG_CS2_RealisticPopulation] Patched method: Game.dll:GetBuildingArchetypeComponents
[Message:   BepInEx] Chainloader startup complete
<RI> Initializing input.
New input system (experimental) initialized
Using Windows.Gaming.Input
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.264900 ms
Game version: 1.0.19f1 (3900.25596) [5348.29428]
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c60759a03 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028cc8cedb00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000028cc8ceda28 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x0000028d2367d0ab (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace ()
0x0000028d2367a5e3 (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__55:MoveNext ()
0x0000028d23679fab (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Awake>d__55> (Game.SceneFlow.GameManager/<Awake>d__55&)
0x0000028c1336edf3 (Mono JIT Code) (wrapper dynamic-method) Game.SceneFlow.GameManager:DMD<Game.SceneFlow.GameManager::Awake> (Game.SceneFlow.GameManager)
0x0000028ccc152bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc57fab5 (UnityPlayer) 
0x00007ffebc519af4 (UnityPlayer) 
0x00007ffebc51a04f (UnityPlayer) 
0x00007ffebc519a31 (UnityPlayer) 
0x00007ffebc59345f (UnityPlayer) 
0x00007ffebc37a64b (UnityPlayer) 
0x00007ffebc37a0c7 (UnityPlayer) 
0x00007ffebc37b541 (UnityPlayer) 
0x00007ffebc37b945 (UnityPlayer) 
0x00007ffebc369470 (UnityPlayer) 
0x00007ffebc36973f (UnityPlayer) 
0x00007ffebc5adf56 (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

Type: Desktop
OS: Windows 10  (10.0.19045) 64bit
System memory: 31.816 GB
Graphics device: NVIDIA GeForce RTX 4090 (Version: Direct3D 11.0 [level 11.1])
Graphics memory: 23.576 GB
Max texture size: 16384
Shader level: 50
3D textures: True
Shadows: True
Compute: True
CPU: 13th Gen Intel(R) Core(TM) i9-13900KF
Core count: 32
Platform: WindowsPlayer
Screen resolution: 3840x2160x143
Window resolution: 3840x2160
DPI: 144
Rendering Threading Mode: LegacyJobified
CLR: 4.0.30319.42000
Modding runtime: BepInEx 5.4.22.0
Scripting runtime: Mono 6.13.0 (Visual Studio built mono)
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c60759a03 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028cc8cedb00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000028cc8ceda28 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x0000028d2367d0cb (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace ()
0x0000028d2367a5e3 (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__55:MoveNext ()
0x0000028d23679fab (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Awake>d__55> (Game.SceneFlow.GameManager/<Awake>d__55&)
0x0000028c1336edf3 (Mono JIT Code) (wrapper dynamic-method) Game.SceneFlow.GameManager:DMD<Game.SceneFlow.GameManager::Awake> (Game.SceneFlow.GameManager)
0x0000028ccc152bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc57fab5 (UnityPlayer) 
0x00007ffebc519af4 (UnityPlayer) 
0x00007ffebc51a04f (UnityPlayer) 
0x00007ffebc519a31 (UnityPlayer) 
0x00007ffebc59345f (UnityPlayer) 
0x00007ffebc37a64b (UnityPlayer) 
0x00007ffebc37a0c7 (UnityPlayer) 
0x00007ffebc37b541 (UnityPlayer) 
0x00007ffebc37b945 (UnityPlayer) 
0x00007ffebc369470 (UnityPlayer) 
0x00007ffebc36973f (UnityPlayer) 
0x00007ffebc5adf56 (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[Discord] [WARN]  Could not initialize Discord Discord.ResultException: InternalError
  at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00327] in <3963fda7f1ef40d498487ff2ef70a113>:0 
  at Colossal.PSI.Discord.DiscordRichPresence.Initialize (System.Threading.CancellationToken token) [0x00020] in <21f10440b7594261a9e62ac2e8be73d3>:0 
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c60759f9a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x0000028c607597e3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c607594b1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x0000028c60758fdd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x0000028d2d257a1b (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (System.Exception,object)
0x0000028d2d2536e6 (Mono JIT Code) Colossal.PSI.Discord.DiscordRichPresence:Initialize (System.Threading.CancellationToken)
0x0000028d2d25310f (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<>c__DisplayClass117_0:<Initialize>b__1 (Colossal.PSI.Common.IPlatformServiceIntegration)
0x0000028c1324010c (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2<TSource_REF, TResult_REF>:MoveNext ()
0x0000028d2d252dc2 (Mono JIT Code) System.Threading.Tasks.Task:WhenAll<bool> (System.Collections.Generic.IEnumerable`1<System.Threading.Tasks.Task`1<bool>>)
0x0000028d27c9f2ab (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<Initialize>d__117:MoveNext ()
0x0000028d27c9ed83 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<bool>:Start<Colossal.PSI.Common.PlatformManager/<Initialize>d__117> (Colossal.PSI.Common.PlatformManager/<Initialize>d__117&)
0x0000028d27c9ea9b (Mono JIT Code) Colossal.PSI.Common.PlatformManager:Initialize (System.Threading.CancellationToken)
0x0000028d27c9753b (Mono JIT Code) Game.SceneFlow.GameManager/<InitializePlatformManager>d__103:MoveNext ()
0x0000028d27c964db (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Game.SceneFlow.GameManager/<InitializePlatformManager>d__103> (Game.SceneFlow.GameManager/<InitializePlatformManager>d__103&)
0x0000028d27c9637b (Mono JIT Code) Game.SceneFlow.GameManager:InitializePlatformManager ()
0x0000028d26c805ab (Mono JIT Code) Game.SceneFlow.GameManager/<Initialize>d__56:MoveNext ()
0x0000028d26c800db (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Initialize>d__56> (Game.SceneFlow.GameManager/<Initialize>d__56&)
0x0000028d26c7feb3 (Mono JIT Code) Game.SceneFlow.GameManager:Initialize ()
0x0000028d2367a97b (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__55:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c796ea (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
0x0000028d26c561e5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
0x0000028d26c56043 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
0x0000028d26c558b3 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations ()
0x0000028d26c554e3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree ()
0x0000028d26c79593 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult)
0x0000028d26c793e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult)
0x0000028d26c792e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>)
0x0000028d26c7923b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
0x0000028d26c4e513 (Mono JIT Code) Colossal.PSI.Environment.EnvPath/<WipeTempPath>d__23:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c78d7a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
0x0000028d26c78cb4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
0x0000028d26c781a3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec ()
0x0000028d26c77f9b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x0000028c177dacd5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc5b4ff9 (UnityPlayer) UnityMain
0x00007ffebc36b38d (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

Setting breakpad minidump AppID = 949230
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561198316372212 [API loaded no]
[Info   :     Gooee] Setup resource handler for Gooee.
[Info   :LandValueOverhaul] Building upgrade cost altered!
[Info   :LandValueOverhaul] Land value update manipulated!
[Info   :LandValueOverhaul] Building material upkeep mechanism altered!
[Info   :LandValueOverhaul] Rent update manipulated!
[Info   :LandValueOverhaul] Building upkeep altered!
[Info   :     Gooee] Gooee plugin loaded 'FindStuff.'
[Info   :     Gooee] Installed Gooee!
Setup resource handler for FindStuff.
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c60759a03 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028cc8cedb00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000028cc8ceda28 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x0000028d8be68d63 (Mono JIT Code) FindStuff.UI.FindStuffController:SetupResourceHandler ()
0x0000028d8be6857b (Mono JIT Code) FindStuff.UI.FindStuffController:Configure ()
0x0000028d8be67f19 (Mono JIT Code) Gooee.Plugins.Controller`1<TModel_REF>:OnLoaded ()
0x0000028d8be50466 (Mono JIT Code) Gooee.Systems.GooeeUISystem/<>c__DisplayClass3_1:<ProcessPlugin>b__1 (System.Type)
0x0000028c131c923a (Mono JIT Code) System.Collections.Generic.List`1<T_REF>:ForEach (System.Action`1<T_REF>)
0x0000028d8be4f903 (Mono JIT Code) Gooee.Systems.GooeeUISystem:ProcessPlugin (Gooee.Plugins.IGooeePlugin)
0x0000028d8be4f1e7 (Mono JIT Code) Colossal.IO.AssetDatabase.Internal.HelperExtensions:ForEach<T_REF> (System.Collections.Generic.IEnumerable`1<T_REF>,System.Action`1<T_REF>)
0x0000028d8bbfd6db (Mono JIT Code) Gooee.Systems.GooeeUISystem:OnCreate ()
0x0000028d71e32f22 (Mono JIT Code) Unity.Entities.ComponentSystemBase:CreateInstance (Unity.Entities.World)
0x0000028d71e32c83 (Mono JIT Code) Unity.Entities.World:AddSystem_OnCreate_Internal (Unity.Entities.ComponentSystemBase)
0x0000028d71e289c3 (Mono JIT Code) Unity.Entities.World:CreateSystemInternal (Unity.Entities.SystemTypeIndex)
0x0000028d71e2881b (Mono JIT Code) Unity.Entities.World:GetOrCreateSystemManaged (Unity.Entities.SystemTypeIndex)
0x0000028d71e283fb (Mono JIT Code) Unity.Entities.World:GetOrCreateSystemManaged<T_REF> ()
0x0000028d8b62e7bb (Mono JIT Code) Game.UpdateSystem:UpdateAt<SystemType_REF> (Game.SystemUpdatePhase)
0x0000028d8bbfce73 (Mono JIT Code) Gooee.Patches.SystemOrderPatch:Postfix (Game.UpdateSystem)
0x0000028cc8dc3c33 (Mono JIT Code) (wrapper dynamic-method) Game.Common.SystemOrder:DMD<Game.Common.SystemOrder::Initialize> (Game.UpdateSystem)
0x0000028c605d031b (Mono JIT Code) Game.SceneFlow.GameManager:CreateSystems ()
0x0000028d26c816b3 (Mono JIT Code) Game.SceneFlow.GameManager/<Initialize>d__56:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c78d7a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
0x0000028d26c78cb4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
0x0000028d26c781a3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec ()
0x0000028d26c77f9b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x0000028c177dacd5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc5b4ff9 (UnityPlayer) UnityMain
0x00007ffebc36b38d (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[Info   :     Gooee] Controller 'findstuff.findstuff' registered.
[Debug  :     Gooee] Gooee instantiated controller FindStuff.UI.FindStuffController for plugin FindStuff.UI.FindStuffPlugin
[Info   :     Gooee] Loaded localisation for 'FindStuff' [de-DE, en-US, es-ES, fr-FR, it-IT, ja-JP, ko-KR, pl-PL, pt-BR, ru-RU, zh-HANS, zh-HANT].
[Debug  :     Gooee] Gooee loaded settings for plugin FindStuff.UI.FindStuffPlugin
[NoUniqueBuildings]: Add system to world.
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c60759a03 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028cc8cedb00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000028cc8ceda28 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x0000028d8bf052ab (Mono JIT Code) NoUniqueBuildings.Mod:OnCreateWorld (Game.UpdateSystem)
0x0000028d8bf05233 (Mono JIT Code) NoUniqueBuildings.Patches.SystemOrderPatches:GetSystemOrder (Game.UpdateSystem)
0x0000028cc8dc3c53 (Mono JIT Code) (wrapper dynamic-method) Game.Common.SystemOrder:DMD<Game.Common.SystemOrder::Initialize> (Game.UpdateSystem)
0x0000028c605d031b (Mono JIT Code) Game.SceneFlow.GameManager:CreateSystems ()
0x0000028d26c816b3 (Mono JIT Code) Game.SceneFlow.GameManager/<Initialize>d__56:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c78d7a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
0x0000028d26c78cb4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
0x0000028d26c781a3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec ()
0x0000028d26c77f9b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x0000028c177dacd5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc5b4ff9 (UnityPlayer) UnityMain
0x00007ffebc36b38d (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[NoUniqueBuildings]: System created.
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c60759a03 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028cc8cedb00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000028cc8ceda28 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x0000028d8bf0574b (Mono JIT Code) NoUniqueBuildings.Systems.NoUniqueBuildingsSystem:OnCreate ()
0x0000028d71e32f22 (Mono JIT Code) Unity.Entities.ComponentSystemBase:CreateInstance (Unity.Entities.World)
0x0000028d71e32c83 (Mono JIT Code) Unity.Entities.World:AddSystem_OnCreate_Internal (Unity.Entities.ComponentSystemBase)
0x0000028d71e289c3 (Mono JIT Code) Unity.Entities.World:CreateSystemInternal (Unity.Entities.SystemTypeIndex)
0x0000028d71e2881b (Mono JIT Code) Unity.Entities.World:GetOrCreateSystemManaged (Unity.Entities.SystemTypeIndex)
0x0000028d71e283fb (Mono JIT Code) Unity.Entities.World:GetOrCreateSystemManaged<T_REF> ()
0x0000028d8b62e7bb (Mono JIT Code) Game.UpdateSystem:UpdateAt<SystemType_REF> (Game.SystemUpdatePhase)
0x0000028d8bf052d3 (Mono JIT Code) NoUniqueBuildings.Mod:OnCreateWorld (Game.UpdateSystem)
0x0000028d8bf05233 (Mono JIT Code) NoUniqueBuildings.Patches.SystemOrderPatches:GetSystemOrder (Game.UpdateSystem)
0x0000028cc8dc3c53 (Mono JIT Code) (wrapper dynamic-method) Game.Common.SystemOrder:DMD<Game.Common.SystemOrder::Initialize> (Game.UpdateSystem)
0x0000028c605d031b (Mono JIT Code) Game.SceneFlow.GameManager:CreateSystems ()
0x0000028d26c816b3 (Mono JIT Code) Game.SceneFlow.GameManager/<Initialize>d__56:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c78d7a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
0x0000028d26c78cb4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
0x0000028d26c781a3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec ()
0x0000028d26c77f9b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x0000028c177dacd5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc5b4ff9 (UnityPlayer) UnityMain
0x00007ffebc36b38d (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[Info   :RealPopMod] Modded AgingSystem created. Age thresholds: 12, 21, 75.
[Info   :RealPopMod] Modded ApplyToSchoolSystem created.
[Info   :RealPopMod] Modded GraduationSystem created. School days: 3, 4, 5. Graduation params: 90, 80, 80, 70
[Info   :RealPopMod] Modded SchoolAISystem created.
[Info   :RealPopMod] Modded CitizenInitializeSystem created.
Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7
Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7
[Info   :LandValueOverhaul] GaebageFee set to zero!
[SceneFlow] [WARN]  Couldn't load ''. Asset doesn't exist!
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c6075a032 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x0000028c607597e3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c607594b1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x0000028c60758fdd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x0000028ecf688083 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x0000028ecf687f95 (Mono JIT Code) Game.SceneFlow.GameManager:AutoLoad (Colossal.IO.AssetDatabase.IAssetData)
0x0000028d26c81e7b (Mono JIT Code) Game.SceneFlow.GameManager/<Initialize>d__56:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c796ea (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
0x0000028d26c561e5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
0x0000028d26c56043 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
0x0000028d26c558b3 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations ()
0x0000028d26c554e3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree ()
0x0000028d26c79593 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult)
0x0000028d365df5ab (Mono JIT Code) System.Threading.Tasks.Task/WhenAllPromise:Invoke (System.Threading.Tasks.Task)
0x0000028d26c557dc (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations ()
0x0000028d26c554e3 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree ()
0x0000028d26c79593 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult)
0x0000028d26c793e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult)
0x0000028d26c792e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>)
0x0000028d26c7923b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
0x0000028b2d6dd1f3 (Mono JIT Code) Game.SceneFlow.LoadingScreen/<Execute>d__0:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028b2dc0f82a (Mono JIT Code) System.Runtime.CompilerServices.YieldAwaitable/YieldAwaiter:RunAction (object)
0x0000028d26c78cb4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
0x0000028d26c781a3 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec ()
0x0000028d26c77f9b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x0000028c177dacd5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc5b4ff9 (UnityPlayer) UnityMain
0x00007ffebc36b38d (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 845 unused Assets to reduce memory usage. Loaded Objects now: 159766.
Total: 86.635500 ms (FindLiveObjects: 3.254300 ms CreateObjectMapping: 3.044300 ms MarkObjects: 79.680600 ms  DeleteObjects: 0.655900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 159777.
Total: 87.059800 ms (FindLiveObjects: 3.230000 ms CreateObjectMapping: 4.095400 ms MarkObjects: 79.552800 ms  DeleteObjects: 0.181300 ms)

[SceneFlow] [WARN]  Unknown prefab ID: ExpenseStatistic:Expenses
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c6075a032 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x0000028c607597e3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c607594b1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x0000028c60758fdd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x0000028ecf688083 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x0000028d7f9066cd (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x0000028d7f8f6f1b (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x0000028d8bf79263 (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x0000028d8bf73d6f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x0000028ecf758853 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x0000028d8bf79263 (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x0000028d8bf73d6f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x0000028b2d6c5dd3 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x0000028d26c76c5b (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x0000028ccc152bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc516d56 (UnityPlayer) 
0x00007ffebc516e81 (UnityPlayer) 
0x00007ffebc1f3db0 (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Unknown prefab ID: IncomeStatistic:Income
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c6075a032 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x0000028c607597e3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c607594b1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x0000028c60758fdd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x0000028ecf688083 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x0000028d7f9066cd (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x0000028d7f8f6f1b (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x0000028d8bf79263 (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x0000028d8bf73d6f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x0000028ecf758853 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x0000028d8bf79263 (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x0000028d8bf73d6f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x0000028b2d6c5dd3 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x0000028d26c76c5b (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x0000028ccc152bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
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0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc516d56 (UnityPlayer) 
0x00007ffebc516e81 (UnityPlayer) 
0x00007ffebc1f3db0 (UnityPlayer) 
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0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
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0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Unknown prefab ID: LevelStatistic:WellbeingLevel
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c6075a032 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x0000028c607597e3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c607594b1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
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0x0000028d7f9066cd (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x0000028d7f8f6f1b (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x0000028d8bf79263 (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x0000028d8bf73d6f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x0000028ecf758853 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x0000028d8bf79263 (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x0000028d8bf73d6f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x0000028b2d6c5dd3 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
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0x0000028ccc152bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc516d56 (UnityPlayer) 
0x00007ffebc516e81 (UnityPlayer) 
0x00007ffebc1f3db0 (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Unknown prefab ID: LevelStatistic:HealthLevel
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
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0x0000028c6075a032 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x0000028c607597e3 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c607594b1 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x0000028c60758fdd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
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0x0000028d7f9066cd (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x0000028d7f8f6f1b (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x0000028d8bf79263 (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x0000028d8bf73d6f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x0000028ecf758853 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
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0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Getting 37689 prefabs
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0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
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0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c60759a03 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028cc8cedb00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000028cc8ceda28 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x0000028ecf72bd5b (Mono JIT Code) FindStuff.UI.FindStuffController:OnGameLoadingComplete (Colossal.Serialization.Entities.Purpose,Game.GameMode)
0x0000028ecf724624 (Mono JIT Code) Game.GameSystemBase:GameLoadingComplete (Colossal.Serialization.Entities.Purpose,Game.GameMode)
0x0000028ecf724549 (Mono JIT Code) (wrapper delegate-invoke) <Module>:invoke_void_Purpose_GameMode (Colossal.Serialization.Entities.Purpose,Game.GameMode)
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0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
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0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c796ea (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
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0x0000028d26c793e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult)
0x0000028d26c792e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>)
0x0000028d26c7923b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
0x0000028b2d6dd1f3 (Mono JIT Code) Game.SceneFlow.LoadingScreen/<Execute>d__0:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
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0x0000028d26c78cb4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
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0x0000028d26c77f9b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x0000028c177dacd5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
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0x00007ffebc5b4ff9 (UnityPlayer) UnityMain
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0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
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0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[PrefabIndexer] Build took 50 ms.
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
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0x0000028c60759a03 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028cc8cedb00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
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0x0000028ecf724624 (Mono JIT Code) Game.GameSystemBase:GameLoadingComplete (Colossal.Serialization.Entities.Purpose,Game.GameMode)
0x0000028ecf724549 (Mono JIT Code) (wrapper delegate-invoke) <Module>:invoke_void_Purpose_GameMode (Colossal.Serialization.Entities.Purpose,Game.GameMode)
0x0000028ecf68aff5 (Mono JIT Code) Game.SceneFlow.GameManager/<Load>d__90:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
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0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c796ea (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
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0x0000028d26c793e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult)
0x0000028d26c792e3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>)
0x0000028d26c7923b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
0x0000028b2d6dd1f3 (Mono JIT Code) Game.SceneFlow.LoadingScreen/<Execute>d__0:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028c6073b24b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
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0x0000028d26c78cb4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
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0x0000028d26c77f9b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x0000028c177dacd5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc5b4ff9 (UnityPlayer) UnityMain
0x00007ffebc36b38d (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

[NoUniqueBuildingsSystem]: Update NoUniqueBuildingsSystem.
0x00007ffebc79ea1d (UnityPlayer) UnityMain
0x00007ffebc79e798 (UnityPlayer) UnityMain
0x00007ffebc787a89 (UnityPlayer) UnityMain
0x00007ffebce0c23f (UnityPlayer) UnityMain
0x00007ffebbe29688 (UnityPlayer) 
0x0000028cc8cee013 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000028cc8cedf2b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028c60759a03 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000028cc8cedb00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000028cc8ceda28 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x0000028ecf72cfcb (Mono JIT Code) NoUniqueBuildings.Systems.NoUniqueBuildingsSystem:OnGameLoadingComplete (Colossal.Serialization.Entities.Purpose,Game.GameMode)
0x0000028ecf724624 (Mono JIT Code) Game.GameSystemBase:GameLoadingComplete (Colossal.Serialization.Entities.Purpose,Game.GameMode)
0x0000028ecf724549 (Mono JIT Code) (wrapper delegate-invoke) <Module>:invoke_void_Purpose_GameMode (Colossal.Serialization.Entities.Purpose,Game.GameMode)
0x0000028ecf68aff5 (Mono JIT Code) Game.SceneFlow.GameManager/<Load>d__90:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x0000028c6073b46e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
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0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x0000028d26c796ea (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
0x0000028d26c561e5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
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0x0000028d26c7923b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
0x0000028b2d6dd1f3 (Mono JIT Code) Game.SceneFlow.LoadingScreen/<Execute>d__0:MoveNext ()
0x0000028d26c7906a (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
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0x0000028d26c78ecb (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
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0x0000028d26c78cb4 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
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0x0000028d26c77f9b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x0000028c177dacd5 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffebb5fe0d4 (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ffebb53eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ffebb53ed0c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ffebc5b4ff9 (UnityPlayer) UnityMain
0x00007ffebc36b38d (UnityPlayer) 
0x00007ffebc35aa5b (UnityPlayer) 
0x00007ffebc35abf8 (UnityPlayer) 
0x00007ffebc35afd3 (UnityPlayer) 
0x00007ffebc5a86cb (UnityPlayer) 
0x00007ffebc5aad5b (UnityPlayer) 
0x00007ffebc5ae0eb (UnityPlayer) 
0x00007ffebc5ae38b (UnityPlayer) UnityMain
0x00007ff7560811f2 (Cities2) 
0x00007fff54cf7344 (KERNEL32) BaseThreadInitThunk
0x00007fff54fe26b1 (ntdll) RtlUserThreadStart

Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 161995.
Total: 78.136200 ms (FindLiveObjects: 7.713700 ms CreateObjectMapping: 2.727600 ms MarkObjects: 67.473900 ms  DeleteObjects: 0.220800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 163530.
Total: 76.332100 ms (FindLiveObjects: 3.386400 ms CreateObjectMapping: 2.911900 ms MarkObjects: 69.807400 ms  DeleteObjects: 0.226200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164013.
Total: 78.855500 ms (FindLiveObjects: 4.139900 ms CreateObjectMapping: 3.032800 ms MarkObjects: 71.151700 ms  DeleteObjects: 0.530900 ms)

Worker 1816900 had incorrect TravelPurpose 9!
Worker 47934 had incorrect TravelPurpose 9!
Worker 962764 had incorrect TravelPurpose 9!
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164150.
Total: 62.758400 ms (FindLiveObjects: 7.063300 ms CreateObjectMapping: 2.940400 ms MarkObjects: 52.527200 ms  DeleteObjects: 0.227300 ms)

Worker 963696 had incorrect TravelPurpose 9!
Worker 1816425 had incorrect TravelPurpose 9!
Worker 47561 had incorrect TravelPurpose 10!
Worker 962923 had incorrect TravelPurpose 9!
Worker 963308 had incorrect TravelPurpose 9!
Worker 1815283 had incorrect TravelPurpose 9!
Worker 965220 had incorrect TravelPurpose 9!
Worker 961552 had incorrect TravelPurpose 9!
Worker 1815353 had incorrect TravelPurpose 9!
Worker 89247 had incorrect TravelPurpose 10!
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164474.
Total: 66.492600 ms (FindLiveObjects: 4.117600 ms CreateObjectMapping: 4.520400 ms MarkObjects: 57.604100 ms  DeleteObjects: 0.250300 ms)

Worker 90310 had incorrect TravelPurpose 10!
Worker 965010 had incorrect TravelPurpose 9!
Worker 963155 had incorrect TravelPurpose 9!
Worker 45452 had incorrect TravelPurpose 9!
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164609.
Total: 65.282100 ms (FindLiveObjects: 7.361800 ms CreateObjectMapping: 3.202600 ms MarkObjects: 54.497900 ms  DeleteObjects: 0.219600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164632.
Total: 64.047900 ms (FindLiveObjects: 4.021900 ms CreateObjectMapping: 2.871700 ms MarkObjects: 56.920700 ms  DeleteObjects: 0.233100 ms)

Worker 962177 had incorrect TravelPurpose 9!
Worker 45760 had incorrect TravelPurpose 10!
Worker 963283 had incorrect TravelPurpose 9!
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164654.
Total: 78.447900 ms (FindLiveObjects: 8.440500 ms CreateObjectMapping: 10.203500 ms MarkObjects: 59.504600 ms  DeleteObjects: 0.298900 ms)

Worker 88638 had incorrect TravelPurpose 10!
Worker 2068519 had incorrect TravelPurpose 10!
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164668.
Total: 63.754000 ms (FindLiveObjects: 7.062800 ms CreateObjectMapping: 2.955000 ms MarkObjects: 53.518000 ms  DeleteObjects: 0.217900 ms)

Worker 91416 had incorrect TravelPurpose 10!
Worker 2060729 had incorrect TravelPurpose 10!
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164821.
Total: 64.866800 ms (FindLiveObjects: 4.114700 ms CreateObjectMapping: 2.915900 ms MarkObjects: 57.597300 ms  DeleteObjects: 0.238800 ms)

Worker 2067915 had incorrect TravelPurpose 10!
Worker 88158 had incorrect TravelPurpose 10!
Worker 2065622 had incorrect TravelPurpose 10!
Worker 88168 had incorrect TravelPurpose 10!
Worker 2067378 had incorrect TravelPurpose 10!
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164840.
Total: 62.736800 ms (FindLiveObjects: 4.664000 ms CreateObjectMapping: 2.941200 ms MarkObjects: 54.886400 ms  DeleteObjects: 0.245000 ms)

