人口再平衡 Population Rebalance

数值 人口再平衡 Population Rebalance 0.9.2

版权类型
转载
原作者
Infixo
支持版本
1.1.0f1
加载器
  1. 官方模组
Tweaks cims' lifecycle for more balanced population and education needs.

Features​

The mod has many features, most of them are configurable. Please see GitHub page for details and full description of features and parameters. The below list is only a short overview.

  • Lifecycle adjustments: Default thresholds for licycle stages are changed from 21/36/84 to 12/20/75. This gives more realistic population structure.
  • Graduation logic: Graduation process is more restrictive. Cims following typical education path will spend more time in High School, College and University.
  • New households: Several fixes e.g. CoupleHousehold having only 1 Adult will now have 2 Adults. Fixes bugs where Children and Teens are all spawned with age 0 and all StudentHousehold are single Adults at age 36.
  • Dynamic education levels: Until the first College is built, the cims will have an education adjusted to open jobs.
  • Birth process: Adults cannot have children if they won't be able to raise them before becoming Seniors. Changes distribution of families towards less children, also lowers chances for consecutive children.
  • New Households limiter: Limits spawning of new households when the number of empty properties falls below a configurable treshold (by default 1,5%). This allows for new Adults to have a chance to actually find a property.
  • Death process: Cims will have a chance to die of old age once they become Elders. The chance of death increases with age.
  • Corpse removal: Corpses have 50% chance to vanish.

Comparison to the Vanilla game​

  • Less Elementary Schools, more High Schools and Colleges.
  • Heavily reduced number of cims leaving the city (Moving Away).
  • Number of cims incoming to the city will depend on ratio of free properties.
  • There will always be free residential properties for new Adults.
  • Less births (approx. 2/3 of vanilla level), much more deaths (approx. 3x more).

Technical​

  • The options are applied only once, during the mod initialization. For new setting to take effect, you need to restart the game.
  • Modified systems: AgingSystem, ApplyToSchoolSystem, BirthSystem, CitizenInitializeSystem, DeathCheckSystem, GraduationSystem, SchoolAISystem.

Important Notes​

  • It will take one full in-game day for the population to adjust to the new thresholds. Education changes need more time, at least 3-5 days. You may wanna build a few extra High Schools until the levels will adjust.
  • Cims cannot go back to the previous phase of their lives, so changes done by this mod are irreversible. Make sure to have a savefile. Once the mod is deactivated, cims will follow default logic, so eventually the city will return to the vanilla state, but it will take several in-game days.
  • The timeline in CS2 is measured in days. Each in-game day also represents 1 month (e.g. when looking at average time spent in schools) and at the same time 1 year of the cim life. Cims live around 100 days, give or take few, so it is pretty close to average human lifespan.
  • The population structure is based on EU statistics data, population by age. 0-14 years is ~15%, which we can consider Children in CS2 reality. 15-24 years is 11%, which we can consider Teens. And 65+ years is 21%, which we can consider Seniors (65 is usual retirement age in EU). The rest are Adults.
作者
喵小夕
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  1. 0.9.2

    添加了与经济再平衡的兼容性。0.9.0 版 (2024-03-24) Mod 迁移到 PDXMods 平台,并针对游戏的 v1.1.0 进行了更新。
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